A downloadable tool for Windows

This is a collection of several Unreal Engine 5 plugins created to facilitate the prototyping process.

The plugins were made with C++ but have a robust blueprints API to give people an opportunity to prototype games. All instructions and documentation you can find in the git pages for each plugin.

Keep in mind these plugins were made for prototyping, thus they weren't tested for actual production and can tank performance in some projects. Use them in actual projects at you own risk.

Plugins

PLUGINDESCRIPTION
TrickyGameModeProvides a robust and flexible game state management system 
TrickyGameplayObjectsProvides reusable components and interfaces for managing common gameplay mechanics such as doors, chests, locks, buttons, and more
TrickyInteractionSystemProvides a simple but flexible interaction system
TrickyPropertiesProvides a set of properties for managing numeric data (int and float), especially useful for gameplay mechanics like health, stamina, armor, etc.
TrickyRulersProvides a set of measurement tools for level designers and developers to easily visualize distances and dimensions within the editor
TrickyStatusEffectsFlexible and comprehensive status effect system
TrickyUIProvides enhanced UI widgets with built-in animation support
TrickyUtilitiesProvides a collection of useful actors and functions, which facilitate prototyping.
Updated 10 days ago
StatusIn development
CategoryTool
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTricky_Fat_Cat
TagsDRM Free, free, Game engine, plugin, Royalty Free, tool, Unreal Engine, unreal-engine-5, unrealengine5, unreal-engine-plugin

Download

Download
TPC3_5.6.zip 97 MB
Download
TPC3_5.5.zip 133 MB

Install instructions

  1. Install the plugin either in your project or for all projects in engine:
    1. Unzip the package into Plugins folder of your project, e.g. D:\UnrealProjects\MyProject\Plugins
    2. Unzip the package to the Plugins folder in engine folder, e.g. C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Marketplace
  2. Restart the project;

Development log

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